The laboratory is equipped with a Cave Automatic Virtual Environment (also known as the recursive acronym CAVE) which is an immersive room for virtual reality. The CAVE consists of a cube-shaped room and video projectors directed on three sides that wrap around the user in an immersive way. The 3D images are projected onto the walls and the floor of the room through mirrors positioned by high resolution projectors and the sound is reproduced in a stereophonic way. The user – who wears particular glasses and who has applied sensors that detect his movements and transmit them to the computer – can interact through a joystick-shaped command with computer-generated environments. The Immersive Virtual Telepresence (TIV) thus obtained allows performing activities that simulate real situations and contexts in an extremely realistic and interactive way.

The HTC Vive Pro system is a virtual reality device designed by Valve in collaboration with HTC and that allows, thanks to the technology called "room stairs", to transform the environment that surrounds the user into a 3D space in which it can move almost freely. This new technology associated with a precise head tracking and game controls that
simulate the movement of the hands, transforms the virtual reality of HTC Vive into a particularly immersive experience, allowing the user to interact almost completely with the virtual world. The HTC Vive Pro system is equipped with a 1440×1600 resolution per-eye display and a second outward facing camera, connectable headphones, a microphone for noise cancellation analysis and a design with a "balanced" shape. a light weight and a sizing dial. Vive Pro uses USB-C connectors and supports all existing Vive accessories including a pair of controllers and base stations compliant with SteamVR Tracking 2.0 specifications that support a space up to 10 mx 10 m.

Oculus Rift is a visor for wearable virtual reality on the face (in English HMD, head-mounted display). LabVR is equipped with 2 Oculus Rift stations and 1 Oculus Rift S that can be managed in networking for experimentation in sessions of multi-user minimum (dyad) equipped respectively of Oculus Touch and controlled by 3 MSI laptops equipped with an Intel Core i7 7820HK 2.90 GHz processor with 32GB RAM and an nVIDIA GeForce GTX 1070 graphics card. Oculus Rift uses a 7-inch screen. The LCD screen has a color depth of 24 bits per pixel and is enabled for 3D stereoscopy. The field of vision is over 90 degrees horizontally (110 degrees diagonal). The resolution of the current official version is 2160X1200 (1080×600 per eye).

Oculus Quest is a stand-alone viewer that does not require a PC or other device. The viewer is equipped with 4 ultra-wide-angle sensors and vision algorithms able to track the player’s position in real time without the use of external devices, ensuring a greater sense of immersion and mobility. It has an OLED display with a resolution of 1600 × 1440 for an eye that updates at 72Hz, a Qualcomm Snapdragon 835 processor, a headset, two tracked controllers, power supply / cable and an accessory for glasses